Personal Statement Anime and single-player games are my biggest hobbies. My favorite anime is さくら荘のペットな彼女, for which I created a MAD. This anime inspired me to be a programmer. Currently (since 2024.9), I am most interested in AI-accelerated anime/game creation. Feel free contact me through WeChat or Gmail!
Working Experience
SEELE(全灵) - Motion algorithm 11.2024~now
AVAR Aiuni - Motion capture to MMD to AI redraw 10.2024~11.2024
SenseTime Mobile Intelligence Group / Digital Twin Department - Video Understanding / Image Editing 05.2023~10.2024 supervised by Chen Qian and Wentao Liu.
SenseTime Research Institute / 3DAR Department - Single-View Image Synthesis / Animation / Simulation 08.2020~04.2023 supervised by Kwan-Yee Lin and mentor Jingtan Piao.
Education
Bachelor’s in Information and Computational Science (Computer Science Track) School of Mathematical Sciences University of Electronic Science and Technology of China (UESTC) Undergraduate 08.2017~07.2021
2024 MultiModal Frame Retrieval in Video and Editing
Fine-grained (Action/Pose) Text Description to Locate Video Frames [ProjectPage]
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Pose matching for video frames retrieval
2021-2023 Rendering & Animation
3D Animation with Secondary Motion
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DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering. Wei Cheng, Ruixiang Chen, Wanqi Yin, Siming Fan, Keyu Chen, Honglin He, Huiwen Luo, Zhongang Cai, Jingbo Wang, Yang Gao, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang, Ziwei Liu, Chen Change Loy, Chen Qian, Wayne Wu, Dahua Lin, Bo Dai, Kwan-Yee Lin. ICCV2023 [arxiv] [project page] [code].
RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars. Pan, Dongwei and Zhuo, Long and Piao, Jingtan and Luo, Huiwen and Cheng, Wei and Wang, Yuxin and Fan, Siming and Liu, Shengqi and Yang, Lei and Dai, Bo and Liu, Ziwei and Loy, Chen Change and Qian, Chen and Wu, Wayne and Lin, Dahua and Lin, Kwan-Yee. NeurIPS 2023 [arxiv] [project page] [code].